Danny Kundzinsh
Danny Kundzinsh
Concept artist & illustrator
Caliente, United States

Summary

SKILLS
• Concept Artist with 8+ years Freelance Games Industry & Publishing experience.
• Able to work on a multitude of different subjects to various levels of completion.
• Software: Adobe Photoshop, SketchUp, Blender.
• Traditional art skills: oil painting, acrylic painting, watercolor, pencils, ink, charcoal, markers.
• Character & Environment design, hard surface design, soft surface design/creatures, UI, Game assets & prop design.
• Storyboarding, production concept art, traditional tools used for conceptualizing designs, as well as digital.

PROFESSIONAL EXPERIENCE

Maliyo Games – Disney’s Iwaju Game
Senior Concept artist & Mentor 02/2023-08/2023
• Helped define the look and feel of the upcoming Disney’s game based on the Iwaju animated series.
• Created concept art and art assets for the game
• Created a 3 month “Art for games” Curriculum for the company which consists of a series of 40 video lessons helping both industry professionals and aspiring artists to hone their art skills to become better at their craft. the curriculum included: Principles of Design and Color Theory , Theory of Light and shadows, Human anatomy and figure drawing, Composition, digital and traditional sketching, drawing and painting techniques, Advanced painting techniques tips and tricks, creating mood and atmosphere and much more.
• the course also included lectures about game genres, game mechanics, styles and more.
• 3D animation, modeling, texturing and rendering was also discussed using Blender, as well as an introduction to unreal engine and Unity.

Dreamfuel games – Infinity skies
Lead Concept artist / art director 05/2020-08/2022
• Big focus on prop NFT design as well as environment art as well as promotional illustration.
• Leading the team to achieve goals and due dates, helping the 3D artists to stay on track with quality and style of the game, helping inspire the team and set the tone of how the game looks and feels.
• Guiding the illustrators and concept artists in all aspects of design, artistic cohesiveness as well as online teaching for the younger artists on the team.
• Helping with the hiring process of other artists joining the team.

Thoranar gaming – Arcadia
Lead Concept artist 05/2019-05/2020
• Concept design for characters, environments, props as well as doing marketing illustration
• Responsible for leading the look and feel of the game world and help the art team to stay true to the game style

Hero Blocks
Concept artist 05/2017-10/2018
• Art lead responsibilities ; supervising 3D artists and approving 3D models, making sure they stay true to design and game brand before it's forwarded to the art director for final approval.
• Creating concept art for environments, characters, weapons, props and vehicles.
• Creating visual solutions for game mechanics, character roles and general problem solving.
• Illustration splash artwork for promotional purposes and in game art.

Freelance Concept Artist and Illustrator 07/2010-Present
• Freelance artist doing conceptual art for video games, board games, toys, books and magazines.
• Created product and industrial design, vehicles, environments, characters and any other type of conceptual design needed for either PC, mobile games or apps.

SOS Children's Safety Magazine 05/2013-03/2016
Freelance Illustrator & Comic Artist
• Worked for the Canadian children's safety magazine as the lead illustrator and comic artist.
• Creating monthly front cover illustrations, and any other assets needed for their online & offline publications.

The Dragon Empire LLC 08/2015-09/2016
Concept Artist
• Part of The Dragon Empire development team where I was responsible for all aspects of visual design which included the look and feel of the game, User interface, conceptual design as well as promotional illustration.
• The game has been around since 2008 and is currently under development and is being remade for mobile devices as well as PC.

Freelance Graphic Designer 2003-Present
• Occasionally I create Logos, Web Design & User interface, as well as vector illustration, both for PC & mobile devices.

EDUCATION
• Digital Media & Graphic Design (3 years training)
• Some college, drawing and painting art classes both online, and in art school.

Resume PDF

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Skills

Concept ArtCharacter Designfantasy illustrationEnvironment DesignMatte PaintingDigital PaintingCreature Designhard surface design

Software proficiency

Photoshop
Photoshop
Blender
Blender
DAZ Studio
DAZ Studio
SketchUp
SketchUp
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Infinity Skies
    • Year
      2022
    • Role
      Art director
    • Company
      Dreamful Games
    • Video Game
      Arcadia:the crystal wars
    • Year
      2020
    • Role
      Concept artist & illustrator
    • Company
      Thoranar gaming
    • Movie
      Naya the legend of the golden dolphin
    • Year
      2022
    • Role
      Concept artist
    • Company
      Magic factory productions inc.
    • Video Game
      Hero Blocks
    • Year
      2018
    • Role
      Lead concept artist
    • Company
      Hero blocks aps
    • Video Game
      The Dragon Empire online
    • Year
      2017
    • Role
      Lead concept artist
    • Company
      The Dragon Empire LLC
    • Board & Card Games
      Marvel x-men noir legendary card building game
    • Year
      2017
    • Role
      Illustrator
    • Company
      Marvel & upper deck